The technical analysis of Max Payne 3 and Hit Man

What makes Max Payne 3 game special from Hit Man? Can we focus our attention on these cardinals as our point of referencing? Thus, the story line, features, and characters in the game, its interactive nature, suspensions, user or gamer friendly, the game’s graphical interface, sound quality and the game total concept? Which of the two stands tall? Thank you.
