.3ds Loader Error on Exporting from Cheetah

I am using Swift 3d to import 3ds Max files. However, exporting from Cheetah 3d brings up an error. The total polygons I have on my object is 96,000 and I want to know if it's just fine since I am getting the error below. Please help me resolve this.

.3ds loader error!
There is a object with more than 65536 triangles or 65536 points. But the .3ds file format is limited to objects of that size.
OK
