The characteristics of the SNES 1st-gen (Super Nintendo) programming

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What are the programming characteristics of SNES 1st-gen (Super Nintendo) game consoles as compared to that of Nintendo 64s? How would you technically describe the architectural optimization of SNES 1st-gen (Super Nintendo) game consoles and comparing the SNES 1st-gen (Super Nintendo) game consoles architectural optimization to that of Nintendo 64 to a lay person or a “gamer”? What are your personal reservations on these findings? Thank you.

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