Problem with the MaxScript error

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Hello,

I don't have much experience in scripting but I would be really thankful if somebody could help me with this type of error:
 
Error:
MAXScript Rollout Handler Exception
Runtime error: array index must be positive number, got: 0.
 
MAXScript Rollout Handler Exception Runtime error
 
It seems to be impossible to replace the .ifp file even with the most simple model and minimum changes added.
 
Please try and answer with as much details as possible because I would like to find out exactly what does this problem mean.
 
Thank you.
 
Thanks a lot.
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Answered By 0 points N/A #90900

Problem with the MaxScript error

qa-featured

Does the max script have a name like ms3dImportExportVer1_1.ms or ms3dImportExportVer1_2.ms? It might be that the new geometry you made doesn't have group comments, and the script isn't checking for this and the export fails. Try this, select a mesh (group) that isn't new, then right-click to get the quad menu.

From that select properties. This should give you a tabbed dialog. Go to the User Defined tab and see what's there. There should be a group type keyword and a group flag keyword. This is what each mesh (or group if you have Milk shape) should have.

Try selecting your new geometry (mesh) and putting in a group type and group flag entry and see if the export succeeds. Group types should be something like "Body" or "Arms"; the group flag should usually be 0.

ANOTHER METHOD

The isolated vertex is near the top of the scabbard.
Select and delete it then save the file and try again. One of the two methods should work

MAXScript-New Script-MAXScript Listener-Macro Recorder

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