Playback environment in non-linear-video editing software

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I am just a newbie in Premiere CS6. I want to know more about the following questions stated. What do you mean by CUDA based video cards? What is mercury Playback environment? What do you mean by SDI I/O What is Adobe Mercury Transmit? What do you mean by drop frame indicator/ what is the use of it? How essential it is in my projects and in creating and editing videos? What is Adobe Prelude? What is the purpose of it? What are markers?

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